PPCDL

Please reach out at ppcdlsingapore@gmail.com if you like to 

1. contribute to this page in terms of knowledge 

2. notify or highlight if there is any error with the content

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How to get your PPCDL

Join our PPCDL telegram community @ppcdl or https://t.me/ppcdl

How to get your Powered Pleasure Craft Driving Licence (PPCDL)

3 steps to get your PPCDL

1. Complete a 2 day course at one of the PPCDL centres approved by MPA

    - Need to get a medical certificate to certify that pass eyesight test and not physically handicap (can book theory test first before the 2 day course and the medical test)

2. Theory test at Singapore Polytechnic (SP)

    - $43.60 ($40+$3.60 GST) 

    - 30 MCQs, 26/30 to pass. After passing theory test , have to pass practical test within 2 years.

Tips : to pass the theory test, it is not only by memorizing, you need to understand the relationship especially COLREGs. The answer may be incorrect for some of the questions of online simulation test.

Remember chart symbols, location of islands (don't lose your one point due to these straightforward question).

3. Practical test at Poly Marina, 50 West Coast Road (next to RSYC)

    - $109 ($100+$9 GST) - Singaporeans/PR

    - $163.50 ($150+$13.50 GST) - Foreigners 

    - Less than 20 demerit point to pass.

    Tips : to pass practical assessment, refresher course is strongly recommended. 

4. After passing your practical (Congrats!), go to https://digitalport.mpa.gov.sg to apply your ppcdl license. 

Under the tab Licenses, go to application for new PPCDL (get your NRIC, passport size pic, passed result slip ready)

After one working day, you will receive an email to pay. Go to payment and pay $20 nett (no GST) via debit/credit card and wait for the arrival of your physical license!


5. You must be excited to go boating now but always remember Safety always number one! Feel free to come back if you forget some of the rules or lights/shapes while boating or join our telegram community at @ppcdl or https://t.me/ppcdl.

PPCDL Practical Handling Assessment

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PPCDL Practical Handling Assessment (you need to know the rules to make sure you don't break it!)

1. Preparation to get underway                            

Overall hull condition check - 2 

Equipment check - 2

Passenger check - 2

Lookout appointed - 2

Boat license check - 3

2. Starting engines                

Propeller check - 3

Fuel / lubrication oil check - 3

Throttle position & steering check- 3

Engine cooling system check - 3     

Start engine - 3 

3. Unberthing

Surrounding check - 2

Steering control - 2 

Engine speed control - 2

Cast off before starting engine - 5

Collided with jelly - 20 (Immediate failure)

4. Maneuvering 

Look out not maintained - 3

Appropriate speed - 3 

Steering ability - 3

One-hand steering - 3 

Failure to give way - 20 (Immediate failure)

5. Man overboard

Inappropriate immediate action - 2

No follow up action - 2

Unable to take all the way before picking up - 5

2nd attempt - 5

Failed to retrieve "victim" - 20 (Immediate failure)

Collided with "victim" - 20 (Immediate failure)

6. Buoys and lighthouses

Identify buoys - 5

Identify lighthouses - 5

7. Berthing

Short / over berthing - 5

"Hard" berthing - 5

Fender-off - 5

Improper securing of boat - 5 

2nd attempt - 5

Engine / hand stopping - 5 

Failure to berth - 20 (Immediate failure)

Collided with jetty - 20 (Immediate failure)

8. Collision Prevention

Assessing risk of collision - 7

Action for head-on situation - 5

Action for crossing situation - 7

Action for overtaking vessel - 5

Action in narrow channel fairway - 5 

Responsibilities between vessels - 5

Observance of good seamanship - 5

9. Recognition of lights and shapes (learn here)

Navigation lights and shapes - 4

Head on situation lights - 4 

Crossing situation lights - 4

Overtaking situation lights - 4

Hampered vessel lights and shapes - 4 

Anchored vessel light and shapes - 4 

10. Action to be taken

In restricted visibilities - 5

To anchor the vessel - 5

Sound signal - 3

11. Other severe improper actions

Reckless action without good reasons - 10

Collided with large floating objects/crafts - 10 

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How to get your PPCDL

PPCDL Practical Handling Assessment

PPCDL Practical Test Must Know

IALA buoyage system

Navigation lights and shapes

COLREGs MUST KNOW

Sound

PPCDL Practical Test Must Know

Join our PPCDL telegram community @ppcdl or https://t.me/ppcdl 

Open deck boat (also the boat use in practical test)

3 hand flares (why 3? one to signal distress, one for confirm location, one for spare)

1 life buoy : 4 passengers (check number of pax can carry at license)

1 life jacket for every passenger

Partially deck boat (must know for theory)

6 hand flares

2 life buoy on each side of the boat

1 life jacket for every passenger

Boat checks - M F B C

Motor

- bring up motor and check propeller (no damage, no entanglement, etc)

- lower motor (button either on left or right) until hear the thud sound

Fuel

- open fuel compartment and check no leaks and ensure enough fuel for test 

- prime 2 pumps (can be more) for morning session 

Battery

- open battery compartment and check connection is secure and no leaks

Compartment

- open front and mid ship compartments and remove items and check for water leaks 

Check overall condition of boat

Check internal and external conditions of boat from bow to stern 

check all ropes are not damage 

Check boat license

4 things to check 

1. License number same as the boat

2. Expiry of license

SZH (commercial) or SZ (private)

License renew annual for both. Inspect once every year for SZH and once every 3 years for SZ

3. Number of passengers which also determine the number of life buoy

4. Special conditions if any

11 items to check during practical

Life jacket for every person

Life buoy (1 life buoy : 4 passengers)

Paddle 

Anchor (check that shackle pin is secure tightly)

    Weight of anchor = 1.5 * length of boat eg 1.5 * 7 m  boat = 10.5 kg anchor

    Length of scope = 4 to 7 x the depth of water in m 

    Formula for depth = depth from chart + tide from Singapore tide table - draft of boat

    (If possible, get some idea between the different between depth vs UKC, under keel clearance)

AIS (Automatic Identify System. Check security of water then safely of boaters)

    check condition, check turned on, check batt status (last 48 hours if full charge), check expiry

    Just for knowledge : 3 security agencies - MPA, Police Coast Guard, Navy

Navigation light 

    - turn it on and check the light is on then switch off. 

    - on between sunset and sunrise or restricted visibility)

Fire bucket

Fire extinguisher (check expiry and pressure at green, pin is attached, no expiry, safety tag not tamper)

Bailer

3 Hand flares (check expiry)

Air horn (check is new and full of gas, use the weight to feel the gas)

3 - 1 - 3 - 1 check before unberthing

3- helm - turn full to each side to ensure is ok

3- throttle - push forward then neutral, push aft then neutral

3- kill switch (check kill switch is working and must know how to use)

1- check engine test 

3- appoint lookout

3- ensure all wear life jacket

3- appoint someone for ropes

ask permission to start engine

1- check cooling water (turn helm to starboard to see water flowing)

ask for permission to release ropes first then assistant release stern then bow rope.

ask permission to unberth then assistant release mid ship rope

speed limit - no wake zone. 5 knots river, 6 knots cruise bay. 12 knots east strait of Johor. 1 knot = 1.852km or 1852m (theory must know)

Unberthing

Check stern is clear 

Turn helm to starboard (turn helm away from jetty) to create gap between stern from jetty

Check stern is clear and throttle astern to make boat parallel to jetty then turn to port then hit neutral

Check starboard is clear then turn starboard

Ask permission to test throttle (to test the sensitivity of the throttle)

Head out at slow speed and keep to starboard of narrow channel (rule 9), maintain no wake speed. Avoid driving near or into any debris (rubbish in the water in laymen term)

Man overboard (Mob)

Turn first then nit neutral on side of Mob eg if Mob port side, turn port side and neutral. The logic is propeller and stern will stay clear of the man.

Shout MOB port/starboard side ->Deploy buoy -> Lookout for man

Throttle forward to create distance to neutralise (drive into) wind.

Approach man at 1230 with wind behind you

Turn away from man and hit neutral before man cross over the bow. The logic is you prevent hitting the man and the stern will move closer to the man when you turn away.

Assistant or tester pick up man, ask check man for injury or ok?

Berthing (always check wind condition)

3 spots - J Jetty, M4 or Wooden Jetty. Can be starboard or port berthing.

Rule of thumb (3 cases)

1. If wind helping you then aim at where bow should be with narrow angle (~30 deg with ref to jetty)

2. If wind is against you then aim at where stern should be with broad angle (~80 deg with ref to jetty)

3. If no wind then aim at where mid ship should be with moderate angle (~45 deg with ref to jetty)

How to berth?

Use one of the cases depend on wind  condition

Turn full port away from berth (distance of 1.5 times the length of boat), wait 1 s to hit neutral

Throttle astern and turn full starboard 2s before neutral

Turn full port or md ship and throttle forward 1 s before neutral 

Above method for berthing is very subjective, best to look at stern and see where propeller is pointing and turn helm accordingly. 

DO NOT use hand when berthing (5 demerit point)

Join our PPCDL telegram community @ppcdl or https://t.me/ppcdl 

How to get your PPCDL

PPCDL Practical Handling Assessment

PPCDL Practical Test Must Know

IALA buoyage system

Navigation lights and shapes

COLREGs MUST KNOW

Sound

IALA buoyage system

Join our PPCDL telegram community @ppcdl or https://t.me/ppcdl 

IALA (International association of marine aids to navigation and lighthouse authorities)

IALA is divided into region A and B. Singapore is in Region A.

6 types of mark 

Lateral mark, cardinal mark, isolated danger mark, safe water mark, special mark, emergency wreck marking buoy.

Differentiate by shape, color, top mark and light

1. Lateral mark

    3 kinds of lateral mark 

        buoy (free floating structure)

        beacon (fixed structure)

        lighthouse (tower or building)

    Region A only.

    Port : color - red / light - flashing red / top mark : can shape

    Starboard : color - green / light - flashing green / top mark : cone shape

Definition : downstream means from land to sea (like mountain which is land flows to sea), upstream means from sea to land (like sea flow up to mountain which is land)

If going back to land (upstream), red port buoy on your port side

If going out to sea (downstream), red port buoy on your starboard side


Going back to land (upstream). Keep port (red) buoy to your port side and starboard buoy (green) to your starboard side. 

Green red green buoy - preferred channel port side. use the middle color (in this case is red), hence keep to port side.

Red green red buoy - prefer channel starboard side. 

2. Cardinal mark

    North -  top mark : 2 cones point up / light - white, Q or VQ  /  color - Black over Yellow

    South  - top mark : 2 cones point down / light - white, Q(6)+LFI 10s or VQ(6)+LFI15s  /  color -            Yellow over black

    East - top mark : 2 cones point away (egg shape) / light - white, Q(3) 15s or VQ(3) 5s  /  color -            Black over Yellow over black

    West - top mark : 2 cones point toward (hourglass shape) / light - white, Q(9) 15s or VQ(9) 10s             /  color - Yellow over Black over Yellow

    Tip to remember : If keep flashing ==> north, got long flash ==> south, group flash of 3 ==> east, group flash > 3 with pause AND NO long flash ==> west

3. Isolated danger mark

    Danger below the mark. Stay clear as much as possible. 

    Color - black red black / white light - group flashing (2) / top mark : 2 black sphere

4. Safe water mark

    Water around it are safe (opposite of isolated danger mark)

    Color red white red / white light - one long flash every 10 s / top mark : 1 red sphere

5. Special mark

    Indicate restricted area eg dumping ground, reclamation area, military exercise

    Color yellow / yellow light - any rhythm not used by the rest of marks / top mark : "X" sign

6. Emergency wreck marking buoy

    Temporary marking buoy until full suite of buoy can be deploy

    Color yellow blue / yellow and blue light - alternate / top mark : "+" sign

See animation at https://www.msq.qld.gov.au/Safety/Navigation-buoys-marks-and-beacons

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Navigation lights and shapes

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Navigation lights and shapes (flashcards)

Sitemap for lights and shapes

Sailing Vessel

Power Driven Vessel

Towing Vessel

Fishing Vessel

Vessel constrained by draught

RAM

NUC

Anchored vessel

Aground vessel

Pilot vessel

4 flags must know

Sailing vessel

sidelights (green/red) 112.5 deg

stern light (white) 135 deg

3 cases

1.

🔴 port side 

🟢 starboard side

🟢     ðŸ”´ ahead

⚪ stern

2. Optional mast light

    ðŸ”´

    ðŸŸ¢


    ðŸ”´ 

port side 

    ðŸ”´

    ðŸŸ¢


    ðŸŸ¢ 

starboard side 

    ðŸ”´

    ðŸŸ¢


🟢     ðŸ”´

ahead

    ðŸ”´

    ðŸŸ¢


    ⚪ 

stern

3. Sailing Vessel < 20 m

sidelights and stern combined in one lantern (112.5 deg * 2 one red for port and one green for starboard + 135 deg for stern white light)

Sailing vessel using engine

day sign (a cone pointing downward)

lights at night (same as power driven vessel < 50m)

    


    ðŸ”´ 

port side 

    


    ðŸŸ¢ 

starboard side

    ⚪


🟢     ðŸ”´ 

ahead

    ⚪ 

stern

Back to sitemap for lights and shapes

Power Driven Vessel

masthead head light (white) 225 deg (don't need if no engine eg sailing vessel)

sidelights (green/red) 112.5 deg

stern light (white) 135 deg

1. if < 50 m

    ⚪


    ðŸ”´ 

port side 

    ⚪


    ðŸŸ¢ 

starboard side

    ⚪


🟢     ðŸ”´ 

ahead

    ⚪ 

stern

2. if > 50 m (+1 masthead light higher than front, total = 2 masthead lights)

            

 ⚪

            ðŸ”´ 

port side 

           

            ðŸŸ¢ 

starboard side

    ⚪

    


🟢     ðŸ”´ 

ahead

    ⚪ 

stern

3. if > 12 m and < 20 m 

masthead light, separate side lights and stern light 

OR 

masthead light, combined side lights and stern light

if < 12 m

all round white + side lights (red and green)

if < 7 m

all round white

Back to sitemap for lights and shapes

Vessel engaged in towing

4 cases 

Length of tow < 200 m (NO day sign)

1. Length of tugboat < 50 m 

    ⚪

    ⚪

        ðŸ”´        ðŸ”´ 

port  (green light for starboard)

        ⚪

        

    ðŸŸ¢    ðŸ”´

🟢    ðŸ”´

ahead

        ðŸŸ¡

        

    

stern

2. Length of tugboat > 50 m (+1 masthead light, hence total = 2 masthead lights)

            

    

    ⚪

        ðŸ”´        ðŸ”´ 

port side (green lights for starboard)

        ⚪


        

        ⚪

    ðŸŸ¢    ðŸ”´

🟢    ðŸ”´

 ahead

        ðŸŸ¡

        ⚪

    ⚪

stern

Length of tow > 200 m (HAVE day sign ♦ one on each vessel )

3. Length of tugboat < 50 m just add one more masthead light with ref to case 1

    ⚪

    

    ⚪

        ðŸ”´        ðŸ”´ 

port side (green lights for starboard)

        ⚪

        

        ⚪

    ðŸŸ¢    ðŸ”´

🟢    ðŸ”´

ahead

        ðŸŸ¡

        ⚪

    ⚪

stern

    

day sign (one diamond on each boat)

4. Length of tugboat> 50 m just add one more masthead light with ref to case 2

        

    

    ⚪

    ⚪

        ðŸ”´        ðŸ”´ 

port side (green lights for starboard)

        ⚪        

            

        ⚪

        ⚪

    ðŸŸ¢    ðŸ”´

🟢    ðŸ”´

from ahead

        ðŸŸ¡

        ⚪

    ⚪

stern

    ◆

day sign (one diamond on each boat)

In summary for vessel engaged in towing, only masthead lights is the differentiator 

if length of tugboat < 50 m and length of tow < 200 m = 2 mastheads at fore

if length of tugboat > 50 m and length of tow < 200 m = 3 mastheads (2 fore + 1 behind)

if length of tugboat < 50 m and length of tow > 200 m = 3 mastheads at fore (got day sign of ♦ per vessel for > 200m)

if length of tugboat > 50 m and length of tow > 200 m = 4 mastheads (3 fore +1 behind) (got day sign of ♦ per vessel for > 200m)

If got yellow light, it is always vessel engage in towing and see from stern 

Back to sitemap for lights and shapes

Vessel engaged in fishing (other than trawling)

    ⮟ (hourglass shape) 
    

⮝ (cone point up, opposite of sailing by power)

day sign

light (don't confuse with pilot vessel White over Red)

🔴

        ðŸ”´

port side (green sidelight if starboard)

        ðŸ”´

        

🟢           ðŸ”´

ahead

        ðŸ”´

        ⚪


        

stern

Vessel engaged in fishing (trawling)

    ⮟ (hourglass shape) 
    

day sign 

light (green over white)

🟢

        ðŸ”´

port side (green sidelight if starboard)

        🟢

        ⚪

🟢           ðŸ”´

ahead

        ðŸŸ¢

        ⚪


        ⚪

stern

Back to sitemap for lights and shapes

vessel constrained by her draught

masthead light 225 deg

sidelights red/green 112.5 deg

stern light 135 deg

    ▮

day sign - black cylinder

3 red round (360 deg) light in vertical 

        

    ðŸ”´

    ðŸ”´

    ðŸ”´

     ðŸŸ¢

starboard side (red sidelight if port side)

            

        ðŸ”´

        ðŸ”´

        ðŸ”´

🟢        ðŸ”´

from front

        ðŸ”´

        ðŸ”´

        ðŸ”´

    

from stern

Don't confuse 3 red balls (VCD) vs 3 black balls (Aground) 

Back to sitemap for lights and shapes

RAM (restricted in maneouvre)

underwater operations, cabling, mine clearance operations

    

     

    

day sign

    ðŸ”´

    

    ðŸ”´

light (RWR) not making way

light making way (include masthead, sidelights and stern light)

         ⚪

    🔴

    ⚪

    ðŸ”´


    ðŸŸ¢ 

starboard side (red sidelight if port side) , < 50m

    ⚪

    🔴

    ⚪

    ðŸ”´


🟢     ðŸ”´

ahead, < 50m

    🔴

    ⚪

    ðŸ”´


    

stern, < 50m

RAM (dredger or diving operation) not making way

        

     ◆

    ⚫

    ◆ (diamond safe to pass)

    

day sign

    🔴

    ⚪

    ðŸ”´

🔴    ðŸŸ¢ (green safe to pass)

🔴    ðŸŸ¢

ahead

    🔴

    ⚪

    ðŸ”´

🟢    ðŸ”´ (red obstruction)

🟢    ðŸ”´    

stern

RAM (dredger or diving operation) making way

just include masthead (2 mastheads if > 50m), sidelights, and stern light

RAM - diving vessel 

    🔴

    ⚪

    ðŸ”´

Day sign : Alpha flag - left white and right blue flag

RAM - minesweeper

    

    

day sign

    ðŸŸ¢

    

🟢    ðŸŸ¢    


🟢    ðŸ”´

ahead (replace black balls with green lights + masthead + side lights)

    🟢

🟢    ðŸŸ¢   


     ⚪

stern

Back to sitemap for lights and shapes

Not under command (NUC)

    ⚫

    ⚫  

day sign

   ðŸ”´

   ðŸ”´

side, ahead and stern

if NUC making way then add masthead, sidelight and stern light

Back to sitemap for lights and shapes

anchored vessel <50 m

    ⚫ day sign

    ⚪ round white light

anchored vessel > 50 m

    ⚫ day sign

    ⚪ round white light at forefront +  ⚪ round white light at stern lower than forefront when > 50 m

    

 ahead

    ⚪ 

            ⚪ 

port/starboard side

    ⚪ 

    ⚪ 

see from stern

Back to sitemap for lights and shapes

vessel aground

    ⚫

    ⚫ 

    ⚫  

day sign (don't confuse with 3 red balls which is VCD)

       ðŸ”´

       ðŸ”´

port/starboard (<50m)

   ðŸ”´

   ðŸ”´

      

ahead (<50m)

   ðŸ”´

   ðŸ”´

stern (<50m)

Back to sitemap for lights and shapes

Pilot vessel (flag : hotel, white and red color)

   ⚪

   ðŸ”´

🟢

 starboard, < 50m (red light if port)

   ⚪

   ðŸ”´

🟢  ðŸ”´ 

 ahead , <50m

   

   ðŸ”´


    

stern, <50m

Back to sitemap for lights and shapes

4 flags must know

Alpha. left White and right Blue : display during diving operation

Bravo. Full red : carrying dangerous goods 

Hotel. left White and right Red : pilot vessel

Quarantine : Full Yellow. Stay away at least 200m

When you see these flags, there are usually big ship (not boat), and stay clear as much as possible.

See boat diagram at https://www.sailingissues.com/navcourse10.html

Join our PPCDL telegram community @ppcdl or https://t.me/ppcdl

COLREGs MUST KNOW

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COLREGs MUST KNOW

Boating hierarchy (the right of way) (rule 18)

NUC > RAM > VCD > Fishing > Sailing > Power

Narrow channel/fairways (rule 9)

keep to starboard side that is safe and practicable (during practical test, there are many boats on your starboard side, so keep a good safe distance while keeping starboard)

3 kinds of vessel should not impede the narrow channel/fairways. In short, they must give way despite of boating hierarchy.

1. Vessel < 20m 

2. sailing vessel 

3. vessel engaged in fishing   

Risk of collision - if no compass onboard use clock reference. 

If bearing or clock reference NO change, risk of collision exist!

If bearing or clock reference changes, risk of collision may still exist (eg the vessel is long)

Traffic separation scheme (rule 10)

Joining and leaving at small angle of the general direction. 

If crossing, cross as nearly to 90 deg as possible.

Keep clear of separation line as much as practical

Overtaking (rule 13)

Overtaking vessel should keep out of the way of the vessel being overtaken (behind keep out)

Sailing also have to keep out of the way when overtaking power vessel despite rule 18 

Head on (rule 14)

both vessels alter to starboard except power vessel meet non power vessel eg sailing vessel (rule 18) 

Crossing (rule 15)

vessel who has vessel on starboard side should keep clear (vessel on the starboard stand on)

Applies to 2 power driven. If the case is NOT head on (rule 14) and overtaking(rule 13) then must be crossing

if you see port light, then you are give way vessel (remember as see red light, you give way)

if you see starboard light, then you are stand on vessel (remember as see green light, you can continue)

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Sound

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Sound

⚫ short blast 1s 

 long blast 4 to 6s

alter to starboard ⚫

alter to port ⚫⚫

astern ⚫⚫⚫

I do not understand ⚫⚫⚫⚫⚫ or more

overtaking starboard side   ⚫

overtaking port side   ⚫⚫

If agree  ⚫ ⚫ else disagree ⚫⚫⚫⚫⚫ or more

In restricted visibility (2 cases)

    1. Power driven vessel 

        Making way  no more than 120s or 2m

        Under way  ─  no more than 120s or 2m

    2. Others (sailing vessel, engaged in fishing, RAM, NUC)

        ─ ⚫⚫no more than 120s or 2m

    Vessel being towed ─  ⚫⚫

    Pilot Vessel ⚫⚫⚫⚫

    ─ 1 prolonged to warning or going to start moving

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